Sarvian Commander
The dread Sarvian Commander, like the Assault Beast, does not know when to stop swinging his tentacles. Unlike the Assault Beast, he is more than powerful enough to survive such an onslaught. Add into that a great broadsword and strange psychic abilities, and he is a terrible foe to be facing.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. The swarming attacks of this unit become less deadly whenever its members are wounded. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.
Information
Advances from: | |
Advances to: | |
Cost: | 58 |
HP: | 250 |
Movement: | 8 |
XP: | 300 |
Level: | 5 |
Alignment: | chaotic |
ID | Sarvian Commander |
Abilities: |
Attacks (damage - count)
sword melee | 14 - 4 blade | ||
psychic blast mental | 12 - 3 arcane | magical | |
tentacle melee | 5 - 12 impact | swarm berserk |
Resistances
blade | -10% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 40% | fire | 10% | |||
cold | 20% | arcane | 50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 20% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 35% | |
Deep Water | 4 | 40% | |
Flat | 1 | 30% | |
Forest | 2 | 25% | |
Frozen | 1 | 32% | |
Hills | 2 | 35% | |
Mountains | 3 | 30% | |
Mushroom Grove | 2 | 25% | |
Sand | 1 | 30% | |
Shallow Water | 3 | 35% | |
Swamp | 3 | 35% | |
Unwalkable | 2 | 40% | |
Village | 1 | 20% |